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Sunday, August 17th, 2008
-MNT Gaiden Chapter 15 page 48 and 49 are now up. Am I getting sloppy at updates or what? Funny thing: I have a PS3, but I only have Metal Gear Solid 4 on it and currently don't plan on buying other PS3 games yet. In fact, I only play PS2 games on it and hold back MGS4 until I finish MGS1,2 and 3. So why did I buy a PS3 now? For backwards compatibilty. If any of you followed video game news, you would know that the latest batch of PS3 40GB on the market lack backwards compatibility for PS2 games (though PSone games are still playable). The PS3 80GB included in the MGS4 bundle is the last model to support PS3 games, so to me, it was clear this was my last chance to jump in the bandwagon of new gen consoles while keeping games from the previous generations playable. So far, all the PS2 games I played on PS3 worked fine and are gorgeous in HD, with the exception of Sonic Heroes, which suffers from the same bugs than any PS2 game on PS3 before firmware updates, last year (=distorted 2D graphics). | ||||||
Wednesday, August 6th, 2008
Three extra pages added to MNT Gaiden's latest pages to fix a minor story pace issue. Read from here. I don't know if I should call this an update of new story or not, as I simply added three more pages in between the last few pages to make Eno's page blend in better in terms of story pace. I think the three new pages make Raph and Mikey's apologies a lot more believable. As I said earlier, I did a lot of gaming during the weekend. So here's my review of Atelier Iris 2: Azoth of Destiny. Graphics: (7/10) It's almost all in 2D, which is not necessarily a bad thing, if it wasn't for the fact that the 2D sprites are not very polished and pretty compared to Breath of Fire 4, for example. As opposed to Atelier Iris 1 which used hand drawn backgrounds, the fields here are made of tiles, making many locations look repetitive and lifeless. | ||||||
Sunday, August 3rd, 2008
I've reviewed the last few pages of MNT Gaiden after a few readers mentioned that there was something wrong with the scene transitions between my style and that of Enolianslave. You see, it's at times like this that I'd rather have released the pages in huge chunks like I used to. Back when I did that, all the pages of a chapter were already inked by the time I started uploading the first page. By doing that, I'd detect mistakes in the story's pace before uploading the pages. Also, if you're a forum member, you might have noticed that there's an annoying question about the TMNT's master's identity every time you try posting something. This weekend, I did draw, but I also caught up on gaming. I've considered myself a gamer for all these years, yet I haven't even finished half the RPGs I bought! According to an article my co-worker read, more than 60% of gamers do not finish most of their games! When I realized that I was part of those that 60%, I thought it was about time that I finished many games that I've started long ago. My main problem is the following: I usually play a game up to 95% - then I give up because the endgame sub-quests hold promises of great rewards, but seem too tedious to complete. Without the completion of those sub-quests, I'd get my ass kicked by the final boss (I usually rush through my games). Anyways... this weekend I revisited some games in which I'm two steps from the last boss. I've completed Atelier Iris 2: Azoth of Destiny and Devil Summoner: Kuzunoha Raidou vs the Soulless Army. Both are very good games (though no "excellent"). I'll post my review for each game soon enough. ;) | ||||||
Wednesday, July 30th, 2008
I've uploaded a mini-report of Otakuthon. | ||||||
Friday, July 25th, 2008
Otakuthon starts tomorrow! If you come by, make sure you drop by the artist alley!! Identify yourself and if I have time, I'll draw you a TMNT sketch on the spot. ;) Tomorrow. 10AM to 6PM. Montréal. Palais des Congrès. Otakuthon. See you there! (for those who do come) | ||||||
Tuesday, July 22nd, 2008
Okay, I should explain yesterday's update. I thought her style and colors were very fitting, since Mikey's prank is a huge contrast to the previous pages. The story went from dark to very light and positive, so what better than a page full of colors and happy facial expressions by Enolianslave? Personally, I thought the end result was terrific! | ||||||
Monday, July 21st, 2008
-MNT Gaiden Chapter 15 page 43 and 44 are now up. About today's update... :) Also, the Spanish translation of MNT Gaiden is now up! Vincent is the contributor for this translation, so if you have any comments, please send them to him. Now... I need to draw more and more. Otakuthon is coming up and I'm not ready yet! | ||||||
Tuesday, July 9th, 2008
-MNT Gaiden Chapter 15 page 34, 35, 36, 37, 38, 39, 40, 41 and 42 are now up. Didn't Michelangelo lose a lot of blood since the beginning of this chapter? I remain stuck on floor 13 in Etrian Odyssey. I keep experimenting with new classes of characters to use the ones that are less "broken". Still a terribly addictive game, too. At least now my initial super addictive phase is over and I no longer neglect my sleep for that game. Monster Hunter 2nd G has been a major factor for the strong sales of the PSP in Japan since the beginning of this year. The PSP has even outsold the DS, just because of that game. I've also gotten my hands on "We love Katamari" at a local EBGames. Best instuction manual ever. It looks like a children's storybook!! | ||||||
Tuesday, July 1st, 2008
-MNT Gaiden Chapter 15 page 29, 30, 31, 32 and 33 are now up. It's mostly character development in those pages, but a very important part for Mikey. Read on! I've been playing Etrian Odyssey 2 again and again. I've found out that some character classes are completely broken i.e. you can use them for cheap victories. | ||||||
Sunday, June 22nd, 2008
-MNT Gaiden Chapter 15 page 28 is now up. I really wanted to update a bunch of new pages of MNT Gaiden, but this weekend was full of parties, family reunions and tasks, so I had my hands full (and my brain numb). My friend recommended me to try Etrian Odyssey 2 on DS. I never played the first one so I didn't know exactly what to expect: I'm a fan of dungeon RPGs, but people claim EO is one of the hardest ones out there. One thing that I was sure of, however, was that whenever ATLUS releases a game, I should buy it now if I think I'll be interested - or never. That company tends to print their games in very small quantities their games tend to go for a lot on Ebay a year after their release... Etrian Odyssey 1 is no exception, unfortunately. So I started playing the game (while I was drunk after a party, no less) and I really enjoyed it! If you're a fan of dungeon RPGs that punish you horribly for your lack of strategic thinking and like grinding, customization and non-linear gameplay, THIS is the game for you. If you like story-heavy games, linear gameplay and easy games, avoid this game at all costs. | ||||||
Sunday, June 15td, 2008
-MNT Gaiden Chapter 15 page 27 is now up. Oookay. Brain Age is starting to get boring. I guess there's a reason it's only 20 bucks in the first place. Oh well. I'll probably use it as a tool to annoy members of my family. Putting Brain Age aside, I mostly play "Phoenix Wright: AA" on public transit and "Tales of World: Narikiri Dungeon 3" before sleeping. Both excellent games and easy to pick up and put down anytime. It's confirmed, by the way, that I'll have a table at the anime convention in Montreal, Otakuthon. | ||||||
Obscure Zodiac and all related comics/creations are created by
Hoang-Quan Pham "Tigerfog" 2004-2008. |
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